Trails Of Cold Steel Translator’s Name Removed From Credits Of PS4 Version

Trails Of Cold Steel Translator’s Name Removed From Credits Of PS4 Version

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One of this week’s new games is a PlayStation 4 re-release of The Legend of Heroes: Trails of Cold Steel II. Among the few changes made to the remaster, however, is be the removal of the original release’s lead translator from the credits. 

Brittany Avery, who has been an employee of Trails series publisher XSEED since March 2012, worked on a number of the company’s projects. Among her credits with the company are the Trails of Cold Steel games; she was Trails of Cold Steel II’s lead translator. She left the company late in October 2018. Since then, XSEED has re-released the original Trails of Cold Steel on PS4, removing her name from the credits, despite the fact the she worked on the original release. 

With the release of the second game on PS4, Avery assumed her name would once again be removed.

Shortly after Avery posted the tweet, XSEED posted an innocuous giveaway tweet, which was flooded with complaints and questions from fans about why Avery’s name was omitted from the PS4 re-releases.

This caused the company to release a statement regarding the matter, outlining that removing the names of people who are no longer with the company from the credits of games is standard company policy. “We appreciate the hard work of everyone who contributes to our releases, but it is and always has been company policy that only current members of our staff are credited,” the company said. “We have never credited staff for their individual roles, or if they have left the company.” This indicates Avery’s name may indeed have been removed from the PS4 version of Trails of Cold Steel II.

Fans and industry professionals, including Vlambeer’s Rami Ismail, reacted to the statement negatively, saying the should examine their policy, or outright arguing against it.

Credits should be about work done, not who works at a company at a given time. In some remasters, the original crew who worked on a game is credited separately from the people who worked specifcially on the new version, but they’re still credited. It’s important for the people who work on games to be able to say they did so in order to secure future, and not appearing in the credits makes it harder for them to do that. Beyond that, it’s also disrespectful for a company to say only the people who are at a company when a product launches matter.

Author: Suriel Vazquez
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